Sunday, February 28, 2016

Weekly Comments

     AGH NO TIME NO TIME!!! This week in class I learned how to do color correction on my videos with curves thanks to Joe! All of my shots are really red in my fictional short so fixng that is a big priority for me. What made me happy this week is that I finally got to start working on a fictional project, I like to work for myself and make things I enjoy to watch so the fictional short project has been alot of fun so far and is coming out good! Also it was my birthday this week my parents got me a couple shirts, and I had cake! ALSO I passed my road test, so if anyone wants to get together and film with me or just hangout I am avaliable! What made me frustrated and is frustrating me right now is the lack of time I have to finish my portfolio for sheridan! I can't get motivated to finish my drawings and every single one I am making is coming out really terrible!! I am going to toronto tommorow, and there is no time left for me to do my best work! I'm mad that we had blogs this week cause I really just wanted to focus and finalize my portfolio! GRRRR!!! What I want to learn in the future is how to color correct for different moods in a film project.
    My link of interest this week is to a clip of from one of my most favorite movies "The Triplets of Belleville" . The movie is animated in the style of French Charachature, and is beautiful to look at. I really like how the capture the essence of the characters in thier stature, faces, shape, and movement. I really recommend you watch the whole movie!

What To Know In Art School

     Art school seems like somthing any amazing artist has been to. Jon Williams gives us some tips on Art school. First is that art school is not nessisary but won't hurt. Attending a school alone won't make you better, everyone with a simple grasp on education can understand this. You have to work to improve whether it be practice or taking your time to focus and learn somthing. Many jobs in the arts do not care about your past schooling, and some do. BUT even that thier main decision is based upon the work you have already done in a portfolio or demoreel.
     Next is to think less about your 3d software and more about your art fundamentals. Technology is always changing you can never keep up. But when software is always updating you want to know every new feature, this is extremely distracting towards you as an artist wanting to experiment with every new feature pulls you away from the bigger picture and what really matters when working in your software.
     Another statement of Jon is that you are not the best do not have to be. Having an ego is an awful thing, and can really destroy you as an artist. Being this way makes others not wish to work with you and only makes others wish to tear apart your work more. Additionally aspiring to be the best is not a bad thing but you will never reach that level. What really defines someone as "the best"? If you think about it, that is a totally subjective question and everyone will awnser differently.
     Lastly Jon states that your development as an artist never ends.  That is 100% true there is always room for improvement whether it be speeding up your work flow or refining your art.
     Seeing as I want to goto art school this was a good read. I agree with alot of his points on what decisions to make, how to go about your work and collaborating with others. I wish to do my best in the field and starting well in art school would be great.

Why Lateral Motion Matters

     Humans interpret things with instinct and logic. The slightest change in somthing can completely change thier feelings on a subject.
     When watching a film we don't really pay attention to what direction people and objects are moving, but our brains are paying attention. Why do we enjoy watching things moving left to right, and are dissatisfied with things moving right to left? Studies say that is because we read from left to right and view almost everything in that manner. We associate left to right with progress and moving towards a goal. Moving from right to left we see opposition and just an unnapealling feeling. This is similar to how we see characters portrayed in film through different angles. Whereas low angles establish dominance and high angles establish fear.
     When I work I noticed how when making a safe feeling scene all the characters move to the left, but when I want to show anger or fear I make things move right to left. It allways felt very natural doing it that way, and this article definitely shed some light onto why I plan my shots like that.

Sunday, February 7, 2016

Weekly Comments!

     This week I learned how to put batteries in a shotgun mic and do a test shot before my final shots. What made me happy this week is that I won best new media piece at Daemen's All High Art show! I submitted my final animation piece from last year. What made me angry this week is that my competition piece didn't come out as good as I wanted it to. What I want to learn in the future is how to track motion in after effects and then transfer that information into maya.
     This week's link of interest is to the Oscar Animated Shorts nominees. I watch these every year. They are all worth a watch to study and gather information from!

Why To Make Films No One Will See

    Sometimes you wish success would come easy, or that success would just come in general. It is hard to work, when none of your work is seen or appreciated by others, you feel lonely and hopeless. An example of a successful artist who started like this is Vincent Van Gogh. He first started at the age of 27 a very late start compared to most artists. Even at the age of 31 he had not reached the level of skill he wished to achieve with his art, going nowhere only painting for his brother.
    The interesting thing about Van Gogh is that he did not dwell on the outcome of his work, but rather on the work itself. Instead of focusing on effect, he focused on cause. Interestingly enough we spend a lot of time trying to become more popular, focusing less on our work itself but what happens afterwords.
    Popularity and having your work seen is one of the biggest concerns filmmakers and artists have. Whenever I look at my youtube, newgrounds, instagram, or anything for that matter I am constantly questioning my success as an artist, and my desire to be more popular. Perhaps I would benefit from focusing on my work than on the effect of my work.

Posture!

     Sitting, I love sitting, who doesn't like to sit? We spend a lot of time sitting down, through human history we spent a lot of time moving about. All this sitting we do in this generation greatly increases our risk for health problems. Even with lots of activity and exercise it is hard to counteract the effects of sitting and lousy posture.
   What can you do to help your body whilst working? Paying attention to your posture is a key component to this. A standing desk can be a good component to this. An active chair can help you fix your posture as well. When sitting in a passive chair keeping from leaning back and leaning forward can help you a lot.
    Being a worker in the animation or film industry will definitely guarantee you sitting long amounts of time. So keeping good posture and spending less time sitting will benefit you in the long run, keeping you away from health problems, and overall making you a happier person, and your happiness has a direct influence on your work.