Sunday, May 15, 2016

Posing Characters

     Body language is huge when it comes to communication. People can easily pull lots of information from their stance.  For example a drooping pose conveys sadness, and powerlessness, while an upright pose conveys the exact opposite.
     Now the main question is what makes a good pose? Clarity, is the single most important thing within a pose. Clarity makes it instantly readable, so the viewer does not have to think when looking at the action recognising all it has to offer. Proper Physicality shows the environment's effects upon the pose, gravity and balance are what is important here. Thier balance can show whether the character is confident or not. Keep your poses dynamic, the line of action should be easy to find and guide your eyes to the focal point. Keeping poses dynamic make them visually interesting, so avoid things like symmetry. Lastly, your poses should convey your character, and fit within their personality, this is one of the main points of the controversy about Tracer's victory pose.
      Posing is so important when it comes to animation. I really like this video, because it touches all the points about posing gives examples of each point. This article would definitely be good for anyone wanting to improve the clarity of their drawings, animations, or even film shots. Posing is definitely a skill I want to improve on, and get better at because sometimes it is very hard to get a pose understandable and be interesting at the same time. If you ever want to improve on this, goto some figure drawing classes, they really help.

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