Sunday, March 22, 2015

Weekly Comments

       2 days left for my 3d short!! This week I learned how to make smoke in Maya, I used this a few times throughout my animation. What frustrated me this week was framing alot of my shots, it is tough to find a specific angle you want. What made me happy this week was that I got some community service for helping with the open house! In the future I want to learn bifrost! I hope Ryan can help me out with that!
     My link of Interest this week is to a cool little website called IceCreamHater! This site has a bunch of cool little 2d animations that are fun to watch in your spare time! A lot of them are really clever and look really good!

Drones

     Drones have become a huge jump in film technology in the past few years, they allow amazing shots at a low budget. Getting high aerial shots is now available to an independent film maker with just a bit of cash and some practice! Now in movies unattainable shots are now attainable, scenes in the hobbit and others are made with drones.
     Additionally Drones allow you to get to spots that are too dangerous for a human to go, like a volcano. The only issue with drones is getting permission to use them in certain locations, and some dangers of using them as well. With this new advancement has also created contests and festivals like the Drone Film Festival where they are specifically focused on the use of drones for film.
   Arial Drones are pretty cool, they open up a lot of possibility for filmmaker. I have always enjoyed videos shot in the sky, they allow a lot of good staging for scenes and give you a good idea for location. When shots like these are combined with Cgi, they create some pretty fantastic scenes, whether it be explosions or a crowd simulation. Drones are pretty cool, I would like to get my hands on one myself!

Go With Your Strength?

     What do people mean when they say "Go with your strength."? Is it your skill with a technique, style or genre? Or are they talking about your ability to work through a project? That being said, why limit yourself to a specific strength of yours? After all animation is an ever expanding and evolving industry. If you are only working off of your strength you do not go into new territory and limit other areas where you need practice most.
     This all boils down to self-efficacy you should think about what you are capable of doing, rather than what you are able to do! Also, self-efficacy will help throw out your ego, because you will focus more time on your work instead of showing off how good you are with one of your strengths.
     This article really gets to me, I always stick to my strengths and as of that I think my work suffers a bit. I believe my strength is finding loopholes to make my work easier, due to that a lot of my shots look lazy! Experimenting is what really keeps you away from your strengths, trying to do something you have never done before really breaks you from sticking to what you are able to do.

Sunday, March 15, 2015

Weekly Comments

     My 3d short is getting closer to completion! This week I learned how to automate actions in Photoshop! It is really beneficial to do one big batch edit of files rather than going and changing each one. What frustrated me this week was actually getting my rig to work how I wanted it to, often my ik's freaked out when rotating my controllers. What made me happy this week was to actually got started animating and I have a few of my scenes rendered too!!

     This week since we had a blog on Music and Animation, here is a music video I storyboarded for my friend! I really think the beat and bobbing of heads syncing to the beat helps drive the song!

6 Reasons You Must Shoot Video Every Day

     Practice makes perfect. That is why it is important to shoot video every day. Reason 1 is that it will help you become familiar with your equipment, it helps you learn the ins and outs of your camera, and helps you develop habits to shoot better. 2nd Reason is that everyday you are practicing. If you are shooting every day all that practice adds up!
     3rd Reason to shoot video everyday is to force yourself to experiment! If you are only experimenting when you are forced to shoot, you do not have a lot of leeway and time to try new things, so recording everyday gives you a lot of time to fool around. 4th reason is that you will find your video strength and video weaknesses and you will have time to improve it! Reason 5 is that shooting video will become a habit.  The ability you have of capturing movement, will become something you do without a lot of thinking. Lastly it will inspire you! Every day you will learn see new things, which will help you in the long run!
     I think recording everyday is a good idea! Rarely I will find myself recording something in day to day life. A lot of the reasons mentioned in the article made a lot of sense as to why to record every day. Unknowingly I record video almost every day using snap-chat, the portability of phones is really what allows people to record their life which is really cool! I think the most important thing you get out of recording everyday is the ability to experiment, because when you are on the job you don't have time to be fooling around.

Animation as Visual Music

     Music has been used alongside animation for as long as we can remember. Music and Animation are very similar in the way they convey tempo, repetition, feeling, timing and character. Music can be used  alongside animation to create an unparalleled amount of entertainment with the way the sound syncs. Music can also pace a scene to keep it from lasting too long.  Repetition also assists in surprising audience by getting them used to the beat of the animation and changing it.
     A universally entertaining musical technique is to make animated objects instruments! Things like drums for running feet, or a marimba for eyes darting around really give the viewer a sense of the weight and movement of an object. Music as Character Inspiration creates a very fun character, syncing their movement and actions with sound helps add a comedic undertone.
     Music synced with animation is always entertaining! Loony tunes always had music accompany every action of the characters. Music really helps flow the animation and emphasize the movement, especially when music is custom fit to every action.I believe that this is one of the main reasons why it is so entertaining to watch animations with a good score!

Sunday, March 8, 2015

Weekly Comments

     Weight painting and Rigging is the bane of my existence. This week we learned about blend shapes, and deform clusters.  What really bothered me this week was rigging and weight painting my character! The biggest problem was probably the Ik's parenting controllers to them is tough, also I had a problem getting the legs to act like the chicken rig we used, to make it so the leg moves toward the controller make sure the Ik has "sticky" checked in its options. What made me happy this week is that I finally got to animating! My character preforms slightly well, except his leg has spasms at times.

     My link this week is on how I rigged the antenna on my controller! This is really easy to follow if you want to do anything like this. Dynamic rigging comes in use a lot for flowing objects! Give it a try it is really fun!

Bouncing Light

    If you need a small adjustment to light bounce it! The idea of bouncing light is very simple, but extremely effective! The idea is to shine your light not directly at the object of interest, but bounce it off and object towards it. It softens the lighting and gives it a more natural look.
    What you bounce your light off can also affect your scene. Bouncing light off a wall can give the look that light is entering the room from a window. To get better control over your light you can use a reflector to get the angle you desire. For documentaries you want to keep your scene looking as natural as possible, so bouncing the light off of the ceiling really gives a real natural look to your scene, but be careful as lights are hot and can easily set off sprinklers or burn a ceiling.
    This article is super cool! I didn't know you had to use lights directly! It is really cool that you can use walls to dilute the light in your scene. Next year in video I am definitely going to do this when recording scenes, I have never really liked cast shadows because they throw too much information at me for some scenes, but the act of bouncing and diluting really opens up a lot of possibility as to the mood you can create.

Secrets Behind the Spongebob CGI Scenes

   The new Spongbob Movie: Sponge Out Of Water mixes 2d animation, 3d animation, and film together. 2/3's of the movie was 2d animation, but a large portion was done  with 3d animation and film together. The challenge of the movie was combining CGI and Film, which isn't new to Ilora who have worked on movies like The Great Gatsby, I Frankenstein, Ted, and Ghostrider!
     When creating the characters for the live action scenes they had to stay true to the  style of the 2d animated characters. They did this by making sure to give the characters texture, like Sponge-bob's pores, or Patrick's bumps on his skin. Additionally adding subsurface scattering on the character's skin adds depth to their form. To keep live action consistent with the 3d animation, often they would 3d print parts of character to assist with acting. Another way of keeping consistency with the 2d portion of the film is the way the characters are animated, an example of this is that Spongebob doesn't turn around often, so keeping him from turning around really keeps the 2d style!
   I found this article super interesting! I had always wondered about the technical side of putting together 3d and live action. It is super cool to see what fine little details the artists have to be aware of to keep the film looking real! Especially the ice cream cone, it is way out of my knowledge on how you could do any of that!

Sunday, March 1, 2015

Weekly Comments

Do I even go to school anymore? Monday snowday, thursday and friday water main break, sad to say it, I actually want to go back to school. What made me frustrated this week was that I wasn't in school to ask questions on blend shapes and rigging and modeling and all the pains of 3D.  But what made me happy this week was that I finished my character and rigging him, and I finished my remote with dynamic antenna!  What I want to learn soon is Blend shapes!
My Rig Right Now

My link of interest this week is to something called MiArmy, which is a crowd simulation tool. I hav e been trying to learn it because it is actually Free! This tool has been used in World War Z and other movies, I recommend you give it a look! It is very cool! Thihttp://www.basefount.com/miarmy.htmls is revolutionizing CGI because of crowd simulation it really opens a lot of possibility with the 3D industry!

What is Oscar Worthy Film Editing?

   Editing is a very powerful tool of film, just like acting it can either make or break a film.  It is a way to direct the audience through a given situation, and keep them from getting confused. You know editing is good when you do not become aware of it, cutting between scenes should not make you question what happened. Bad editing will make you ask what just happened, and lose your attention. One common problem with, editing is cutting, short cuts are more memorable, but harder to understand for the audience, longer cuts are not very memorable, but do not confuse the audience as much.
I think the information given in this article is super useful, I never knew how important editing is, especially because it keeps you inside the world that is created, and not let you get distracted. Next year in film i will definitely use editing to wisely to keep my audience un-distracted.  I really like that they express the importance of short cuts and long cuts, because I believe a lot of new movies have too many short cuts and I get lost and lose interest.

Top 3 Reasons To Have Creature Animation On Your Demoreel

  As an animator you want to get the job of your dreams, But no animation job is easy to get, so focusing your reel on feature animation or only your dream job really slims down your choice of work because a large portion of studios really want animators to make realistic creature work. Expanding your reel beyond Characters expands to a whole range of jobs.  Additionally, adding creature animation does not give up your dream of working at Disney, it simply helps hone your skills as an animator.  Sticking to one style of animation really limits your potential as an artist, because you are not expanding beyond your comfort zone.
This article really opened my eyes as to where I should be spending some of my time, I should be practicing things that are out of my comfort zone because I should want to be  a versatile animator rather than a specialized one. What I really liked about this article is the birthday cake analogy, because it really made it easy to understand the concept of becoming your dream, and becoming a well rounded animator.