I first needed to start off with some character designs for my animation. They were inspired by Brewster's characters because of their semi-sarcastic semi-serious nature. I really love his characters and the way they act.
The way I wanted it to be animated like south park but with more movement and depth, so everything I built was planar.
This is a tutorial I watched to figure out NCloth for my animation. The clothing on the blonde character is made with NCloth, the cloth is constrained to his body parts so it moves with him.
I used this tutorial to allow for the swapping out of the football player's jacket for the color change. I think it is super useful using the Utility nodes now that I know they are there.
Creating the hair transformation, and clothing transformations, I used blend shapes! This tutorial helped me a lot, especially because it uses only one plane.
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