Sunday, October 26, 2014

Science In the Field of Animation

    Ron Henderson a worker at Dream-Works studios has a different approach at teaching motion of objects. Ron invited a fellow physicist Alejandro Garcia to demonstrate the motion of bubbles. The purpose of these demonstrations is to create resources for animators to pull from and to understand the physics behind motion.
     Ron Henderson is part of a team of high level physicists and scientists who have entered the movie business. These people are in high demand in the animation business to create algorithms and code to generate realistic looking fire, water, and to push the boundaries between what is computer generated. The main purpose is for research and development in the work environment, hiring people certified in fields like cognitive science,computer science, aeronautical engineering, astrophysics, chemistry, and mathematics. Additionally in the work environment it helps people from two different academic backgrounds collaborate.
    Hiring scientists into the animation business really advances technology in the forefront, because it helps animators create realism that is familiar to the audience. This article also shows that to be in the movie business you don't have to be a cameraman or an animator, and that there is plenty of  jobs including the sciences.  Additionally this article helps us delve deeper into how much science is behind a feature length film, and how accurate people wish to be with their production.

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